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Mathematics and Computer Science - Course Outline

The Course

The University of Oxford offers an undergraduate course in Mathematics and Computer Science. The course is well-built and designed with the intention of providing students a high standard education. It encompasses theories and practical exercises. Mathematics and Computer Science may be studied for three years. Subsequently, it leads to the award of a BA degree or for four years, which leads to the award of Master of Mathematics and Computer Science. The fourth year of the MMath and Computer Science degree offers an excellent opportunity to study advanced topics and undertake a research project. Students do not need to decide when they apply and they will not be asked until their third year to choose between the degrees. The week for students in Mathematics and Computer Science is similar to that for Mathematics or Computer Science.

Courses

Core Mathematics (50%)

  • Analysis
  • Algebra and geometry
  • Probability

Core Computer Science (50 %)

  • Imperative programming
  • Functional programming, analysis and design of algorithms

Assessment

Five written papers and practical exercises

Second Year

Courses

  • Concurrency
  • Logic and proof
  • Object-oriented programming
  • Models of computation
  • Numerical analysis

Core Mathematics (25%)

  • Algebra, Analysis, Differential equations

Options in Mathematics (25%)

Assessment

Four written papers and practical exercises

Third Year

Courses

Options chosen from:

  • Options in Mathematics such as foundation: Number theory, Logic and set theory and communication theory.

Second and Third year options in Computer Science such as

  • Machine learning
  • Computer security
  • Logic of multi-agent information flow
  • Databases
  • Integer programming
  • Intelligent systems
  • Computational complexity

Assessment

Four written papers and practical exercises

Fourth Year

Courses

Options chosen from:

Options in Mathematics
Options in Computer Science, such as:

  • Information retrieval
  • Computer animation
  • Computational linguistics
  • Game semantics
  • Theory of data and knowledge bases
  • Program analysis
  • Automata logic and games
  • Computer-aided formal verification
  • Quantum computer science

Optional project work

Assessment

Three written papers and practical exercises to two written papers, practical exercises and a project.

Entrance Requirements

  • A-levels: AAA
  • Advanced Highers: AA/AAB
  • IB: 39 points, comprising core points
  • Or any academic equivalent

Candidates are expected to have Mathematics to A-level, Higher Level or Advanced Higher in the IB or any equivalent. Further Mathematics or Another Science would be highly recommended.


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